I just checked with the IAP product team here and we have no immediate plans to support this feature at this time. We may consider it in the future if we see sufficient interest.
@JeffDUnity3D Is it possible with the current Unity IAP Framework to write a native extension ourselves to support the feature on iOS? Are there enough C# hooks to extend for this functionality?
Not that I’m aware of personally, but you are certainly welcome to try.
Still looking for this feature in late November
Likely won’t happen in November, but is on the roadmap.
Hey,
still nothing? Any news?
Thanks.
It’s looking like a possible April 2021 timeframe
Hi!
We are now on April, so… Any news about this feature? I think it’s important!
Thanks.
We are still on track, stay tuned! We are testing the feature now
That’s great to hear! I’ve been looking at a hybrid system of Unity and Stan’s Assets’ Native Pro but I’d rather do everything through Unity.
And how is that going out?
This was introduced by Apple like 2 years ago, right?
Sometimes I don’t understand Unity… how can this take so long? Is because they are working for the automobile industry (among others)?
I’m switching to RevenueCat. Tired of waiting so long for a lesser product.
Work in progress, stay tuned. That is how it’s “going out” if I understand correctly.
Mid June and still nothing.
We have higher priorities, typical for a software company. We are resource constrained, it is not intentional that this is still under development.
Well, it’s intentional because you decide your own priorities, right?
Maybe you can create a project on https://www.indiegogo.com. I will add some dollars.
Did you have a question? We are working on this. There may be paid IAP assets that provide this functionality if it’s a high priority for you. Please keep an eye on the release notes. I am locking this thread as it’s beginning to go sideways.
Is there still no updates? It’ll be great feature to have.
Hi UDGames,
This isn’t supported and currently isn’t on the roadmap.
You may be able to achieve this by combining Unity Analytics with Unity IAP and Remote Config. This would require a different SKU/Item on the app store.
With Unity Analytics you would be able to find all your previous paying players and send out a promotional campaign that would display a special offer for customers.
The services needed would be
- Unity Analytics to find the proper audience example: previous spenders
- Remote Config with Game Overrides to handle the campaign
- Unity IAP to purchase the promotional SKU/Item