Hello. I’m very new to Unity and I’m trying to replicate the following action select options for my UI
(This is from the game Shadow Hearts just to mention)
To me, it looks like the blue arrow is a 3D object that spins over time. It also has a glow around the arrow. I really quite like this effect.
I have created a 3D arrow and have made it a child of one of my buttons. The angle that it appears on my scene view doesn’t seem to line up with my game view so I think that this method is probably wrong.
Is this the correct way to put a 3D object on a UI?
Many Thanks