It use to be you could put .js files in Assets/WebPlayerTemplates and Unity would not try to compile them as they were meant for the browser, not for unity.
As of 2018.2.7F1 that no longer seems to work. Unity is trying to compile those JS files even though they are meant for the browser (I get the WebPlayer is no longer supported but I’m not using them for the webplayer)
Supposedly I can make WebGL templates in Assets/WebGLTemplates and putting an .HTML file there works but putting a .JS file there Unity tries to compile them.
Is there a way to get unity to NOT compile .js files? Put them in some special named folder? At some meta file? What?