I have a couple of sounds stereo or mono to play at same time, and must be eared all the time by the player.
Thanks
I have a couple of sounds stereo or mono to play at same time, and must be eared all the time by the player.
Thanks
Drop in multiple audio sources, assign sounds, go?
Hi Higgy, nice picture. Oh I can drop one from the project to the hierarchy but only one show in the component.
LOL, thanks. See my signature for a thread link if you’re that interested… (prolly not!)
Each audio source component has one audio clip assigned to it. You can have (a) multiple game objects, each with the audio source component and audio clip, or (b) one game object with multiple audio source components each with an audio clip.
Remember though, if you want the audio spatialized you have to use mono and you’ll want separate game objects (even just empty GOs) for each audio element so they’re attenuated and panned correctly.