how to random json in unity… but i not understanding this it…
What have you tried, where is your code?
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using XL_car_destroi;
namespace XL_car_destroi
{
public class PlayerControl : MonoBehaviour
{
WeaponData weaponData;
int randomW;
// Use this for initialization
void WeponRandom()
{
weaponData = new WeaponData();
string json = Resources.Load<TextAsset>("Data").ToString();
weaponData = JsonUtility.FromJson<WeaponData>(json);
// this.. what have to do this randomW
randomW = Random.Range(......)
}
// Update is called once per frame
void Update()
{
}
}
}
sorry my language is not very wall
using System.Collections.Generic;
namespace XL_car_destroi
{
[System.Serializable]
public class Weapon
{
public string Name;
public int amount;
public int damage;
}
[System.Serializable]
public class WeaponData
{
public List<Weapon> ListWeaponsData;
}
}