https://docs.unity3d.com/Packages/com.unity.entities.graphics@1.0/manual/known-issues.html
Any example?
https://docs.unity3d.com/Packages/com.unity.entities.graphics@1.0/manual/known-issues.html
Any example?
Hi, attached an example (ReassignRTtoSubscene.zip) on how to do that.
The idea is to have a component outside the subscene that holds the original RenderTexture asset reference, and then using an ECS system script to re-assign this RenderTexture asset reference to the material that the entity (object in subscene) uses.