How to read a file in to unity

Hi

I am working on a race between 13 AI cars. I have almost completed the game but what i want is that i want to predefine the winning and for that i want to read a file in to unity every time the game game loads.

How to do that???

http://msdn.microsoft.com/en-us/library/db5x7c0d(v=VS.80).aspx

Alternately you could use the WWW class to read the file with a file:// prefix.

Obviously, both options only exist in standalone builds.