Hello,
For some reason it seems I can’t read or write to the oculus quest 2 and possibly any android device with Unity 2021.1.16f1.
I’ve tried to write it to the AndroidManifest file but it still won’t work.
Does anyone know how to fix this issue?
If you do please answer.
Thanks in advance.
My AndroidMaifest.xml:
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.unity3d.player" xmlns:tools="http://schemas.android.com/tools" android:installLocation="preferExternal">
<supports-screens android:smallScreens="true" android:normalScreens="true" android:largeScreens="true" android:xlargeScreens="true" android:anyDensity="true" />
<application android:theme=" @ /UnityThemeSelector" android:icon=" @Mipmap /app_icon" android:label=" @anon_76954444 /app_name">
<activity android:name="com.unity3d.player.UnityPlayerActivity" android:label=" @anon_76954444 /app_name">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<meta-data android:name="unityplayer.UnityActivity" android:value="true" />
</activity>
</application>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
</manifest>```
Edit: I forgot to mention that I want to use the device root directory not the data directory or anything