I want to do a scene in VR where there are 2 cameras: the third person camera and the headset camera.
The headset camera is used to move the head around in the scene with a Vive headset. And the third person camera is used to observe what’s happening. I will record the third person camera as a video file for show on YouTube. I don’t want to render the headset view because it’s making the frame rate drops.
How do I stop the headset view from being rendered or at least increase the frame rate while it’s being rendered?