How to read vertices of a Combined Mesh

Hi. I have a few meshes that have Read/Write checkbox enabled in import settings. However those meshes are automatically combined into one (static/dynamic batching), and then reading the vertices become imposible.

Is there a way to read vertices of those combined meshes at runtime?

(I’m trying to implement a decal system. Is implementing a decal system even possible when batching is in effect?)

Batching happens behind the scenes and does not affect the actual mesh. You can’t access the combined version of the mesh. But there’s no problem to access each single mesh.

I actually don’t fully understand your question. What is your specific problem? What have you tried and what didn’t work?