A while ago i created a Virtual Environment in which i was getting to know all the tools unity has for vr and as an immersive engine for visuals within this world.
I stumbled upon a shader setting by accident that to me, resembles a kind of culling mask, that cancels the background and replaces it with specific color or shade but leaves objects and their materials/shaded properties as is.
However i created this VR project on a different PC than mine and i have no more access to these original project files.
I cannot seem to find any kind of resembling settings to find a close match to what i stumbled upon before, could anyone tell me in what kind of direction i should be searching or if there’s an easier way to get the same result differently.
i also included some screenshots of a video of this scene and some pictures to show what and where the new scene needs to include.



