How to reference a inherited value C#

Hi everyone, How do you reference a inherited value to a GUILayout.box? I keep telling GUILayout.box to display the inherited value but I keep getting this error system.collections.generic.list does not contain a definition for ‘Value’ and no extension method.

using UnityEngine;

using System.Collections;

using System.Collections.Generic;

public class ExampleScript : MonoBehaviour {

    [System.Serializable]

    public class ValueClass
    {
        public int Value = 0;
    }
 public List<ValueClass> Boxs;
Void OnGUI(){
						  	
for(int i = 0; i <Boxs.Count;i++)
//error system.collections.generic.list <exampleScript.ValueClass> does not containa definition for 'Value' and no extension method
GUILayout.Box(Boxs.Value*,GUILayout.Width(25), GUILayout.Height(25));*

}

You are looking for Boxs*.Value*