How to reference my quest giver thats not in my current scene?

I have a dontdestroyonload load game manager and it needs to reference the quest giver npc and available quests.

So the quest giver is in my house scene. When i exit the house, i am in a different scene. Now I want to save my game but the quest giver is not on my scene anymore. Any solutions or duplicate my quest giver npc for every other scenes and hide it somewhere?

I don’t think you need the quest giver in the other scenes. you only need to remember the fact that the quest was given, and whom to turn the quest in to (this may well be the quest giver). So give quests unique numbers, make all quest givers identifyable, and when the Player Returns to the quest giver, only check if they have completed any quests that can be turned into to them.

Great idea! I kinda found an alternative solution which was referencing the prefab thats not in the scene. Then drag that prefab somewhere in scene. Only thing you have to be careful about is don’t delete any variables on it because it saves.