m developing an App fo android and I need to save and load files using TXT. But after I save the files in the TXT I have an option to read all the files, but some of then are not being refreshed. So I tried to look for a solution to this problem and I found a question here that is almost the same thing, but the question was made in 2013 and I don't know if the sintaxe is the same. I read about something called Asset.DataBase.Refresh, its seeing to be exactly what I need, but I tried and mono said that Asset.DataBase.Refresh doesn
t exist. Im using unity 5.0.1 and I tried to read at the unity
s manual and the example there was not clear for me and I couldnt find a solution to my problem.
m saving everything in Resources folder, and to load the TXT files I using Resource.Load and I stored the files in TextAssests. Everything is going OK, and after saving the files I have the option to read all the files, but some of the are old, and wasnt updated, if I go to the apps folder and look for the new TXT it`s up to date, and if I go back to the App and select the option to read files again, the app write everything OK with the files up to date. So I need Unity to refresh the files to write the newer TXT files.
Hope you guys can help me!