How to Reload a Scene but keeping others already Loaded Scenes?,How to Reaload a Scene and keep others Loaded Scenes without unload then?

Hi…

My game level is composed of many scenes. So, if my player dies, I just reload that scene he was and not all the level, because he can go backwards if he want.
But there is the problem… I go playing and loading the scenes. But when I die and reload that scene I was, the other scenes just unload.

If someone could help me… Thank you, and sorry my bad english.,

When loading a scene do it like this

SceneManager.LoadScene(SceneToLoad, LoadSceneMode.Additive);

Same issue, just Load the same scene doesn’t work, you need to unload previous scene or you will have 2 of the same scenes loaded. The problem is that I can’t unload an scene with the same name and index…