Hi ! How to remove/control package manager’s downloaded packages from local machine ?
There is no way to explore or remove already downloaded packages. You can update or import them, but what about space on computer, how to clean it up ?
Hi there!
You can remove downloaded Asset Store packages by deleting them from the downloaded assets folder. You’ll have to do this outside of the editor in your file explorer.
On Windows, the asset folder can be found at ‘C:\Users\accountName\AppData\Roaming\Unity\Asset Store’
On Mac, this can be found at ‘~/Library/Unity/Asset Store’
More details on the location of downloaded assets can be found here, in the last section: Unity - Manual: Asset packages
Some good news to share is that we do plan at some point to be able to do this within the Editor, but we don’t have any ETA as to when this will be added.
This is what I wanted to hear. Thanks for the complete answer.
This is a really needed feature. I had this package that says that it has the latest version but only it did not. I had to manually remove the package from the above mentioned directory to force it to redownload.
Consider adding “Verify package” and “redownload” as well.
This no longer appears to work. I’ve tried deleting this folder, and then re-opening unity. When I select an asset I had previously downloaded, it still said it was downloaded afterwards, and even imported it. Where is the downloaded content ACTUALLY located?
Hey there, could you try the location advised in the current documentation? Unity - Manual: Asset packages
macOS: ~/Library/Unity/Asset Store-5.x
Windows: C:\Users\accountName\AppData\Roaming\Unity\Asset Store-5.x
Thanks, I’ve managed to get to that point. Though it wasn’t obvious, since I assumed that 5.x was referring to Unity 5.x (my project uses 2020.x) and that the asset I was meaning to remove wouldn’t be in there.
Unless I’m dislexic or something, I don’t actually see that file location anywhere in the documentation you linked.
I also just had a hard time with that. At least you can clean up the package manager if you go to the asset store website, got to “My Assets” and click “Hide asset” on every asset you don’t like or need.
Even now, this works on Mac: ~/Library/Unity/Asset Store-5.x
If you want to delete the assets from your Mac, just go to this folder - it shows developer names, and you can then delete each asset. You can also click through the folders and see the individual Unity packages. Note: if you want to keep using the packages in your games, do not delete them.
It seems like this isn’t working anymore Does anyone know how to delete assets from Mac with the latest versions of Unity? I cannot even find the Asset Store folder…
I tried in the “Go” function of the find and use the “~/Library/Unity”, then I find the asset store-5.x
Hope it helps.
what about linux systems.
If you can’t find the App Data on Windows 10, search for “Run” in the taskbar on your computer (bottom left of screen) → Type %AppData% once you’ve selected the “Run” app → Enter/Ok
It doesn’t show up at all on mac anymore. This is super frustrating as I want to be able to delete it off my computer.
2 years later can we have an ETA =) ?
For me, the package cache is a much larger problem.
My AssetStore folder is 5GB but the cache is currently chewing up 33GB, which isn’t insignificant on a laptop. For example, it holds 10 copies of the burst package at almost 1GB each.
Is it safe to just delete it?
Yes. It will re-download whenever you want to import it again.
The only potential loss would be if you still have a package in cache that has been removed from the Asset Store for some reason.