How to remove edges from skybox??

Hi, I was making a skybox. And I followed online documentation to do so.And as told there I made all Images using in skybox as Clamp in Wrap mode.But it worked partially, I mean sides

are looking great but, the bottom and top of skybox are having edges(As you can see…in the image).So what else should I do?

Hey, same problem here.
The fact is that my maps aren’t in Cubemap, but in Default and can’t be something else, because they are next put in a material Skybox/6 Sided

Changing wrap mode in Clamp only solved a part of the seams.

Have you tried checking off the option to fix the edge seams?

89618-screen-shot-2017-03-09-at-93150-am.png

Edit: It looks like that wasn’t your issue to begin with. I mistook the UI outline for edge seams.

Your texture type needs to be a cubemap, try that.

Same problem using a HDR from poliigon. I’m using the universal render pipeline.