I am trying to retrofit an old project done pre 5.x and would like to use snapshot to handle various levels of ducking: full scene audio, dialogue, muted and as I tune the scene mixergroup I noticed that some other values are set wrong so I change them but now the snapshot is polluted by these changes and at runtime, player volume control get overwritten by the snapshot
How do I remove a mixergroup or a changed variable from a snapshot, you know, like a delete keyframe?
