so my problem is when my enemy runs out of hp its dead so its gone but its health bar is still there i want to remove it if the hp is 0 without destroying the script because if i destroy the script there will be many errors so here’s what happens
you see there’s still some of the health bar how can i atleast make it disappear when enemy hp is 0
Your image link didn’t come through to me, but one approach would be to modify your OnGUI (assuming you have one) to something like
if(itAINTDEAD) displayGUITexture;
You have asked a slew of reasonably simple questions in a few days, please take advantage of the tutorials.