How to render a single mesh several times?

I want to render the mesh which is created procedurally several times with different parameters.
Something like below
for(int i=0;i<nPass;i++)
{
mesh.render();
}
Can I do this in unity?

You should have a look at Graphics.DrawMesh - it’s the system used to draw the trees on landscapes.

http://unity3d.com/support/documentation/ScriptReference/Graphics.DrawMesh.html