How to render only the shadow of an object

Hi Support,

i have a object that use the shader: Transparent/Cutout/Diffuse. But i want to render only the shadow of the object.

How i can do this?

I used already UsePass “VertexLit/SHADOWCASTER”, but this ignore complete the alpha information.

Other solution:
Where i can find the original code of the shader Transparent/Cutout/Diffuse ?

Thanks

This was already answered in the other thread you started.