how to render scene in unity

is there any way to render a scene in unity like max, maya or blender, actually we are using pre-rendered textures in unity, is there any way to avoid pre-rendered texture and creating lighting and shadow effects in unity as similar as in maya,max or blender or any 3d program.


Maybe the question is how can one get similar quality renders using engines such as Unreal or Cryengine?
I know purchasing some plugins and camera effects can help with this as that is what other rendering application use. But yes having texture map/materials will help with the results.