I am rendering a cutscene using path tracing, it needs an overlay with text but my textmesh pro object attached to the camera no longer works when PT is enabled (it works fine using non PT, so the textmesh pro shader is not supported in PT apparently).
As a workaround I suppose I need to render text directly to the target rendertexture somehow. Any idea how to do this, or any other workaround to get text rendered ?