I’m new to URP,and in Unity 2019.3f ,no camera stacking ., the UI will render on main camera in scene.Now int Unity 2019.4f,the camera stacking is availavble , but only to render other Models of one camera on another camera.I want to render Models only in main camera , and UI only in UI Camera,to set different post processing.And which amazes me is that even I create main camera and UI camera ,each for correct layers and renderer settings, UI elements will permanently show in Game window ,even I disable two cameras.
Does anyone know what’s wrong with this ,and how to render ui only in UI Camera?

