Hello. There is a character. Each part of the body is a separate object. Each part of the body has frame-by-frame animation. Customization is needed. For example, there is an animation clip of Idle. In it, the body changes frame-by-frame, and the head has frame-by-frame animation and transform animation. There are sprites Head1, there are sprites Head2, etc. How can I replace the head in all animation clips?
The options that came to my mind:
- Make your own animation clip for each head (sounds like a crutch).
- In each key, load the head from the desired folder. (also sounds like a crutch, but more acceptable).
- Use SpriteLibraryAsset, but I don’t understand how to change sprites in Labels
(Sorry for my English, I hope you understand me)