All I want to do is select one of the states here (aka an animation) and replace it with another animation without having to rebuild the transitions in/out of it. It would surprise me if this were not possible, but I can’t seem to intuitively find any option in the editor ui, nor have I been able to find a way via Googling and Unity Answers.
Thanks. (And yes, I know this particular animator state machine is fairly simple, so its not a lot of work to re-do transitions, but I’d like to know for other more complex Animator SMs in other projects).

