Hello everyone, I am trying to create a “time travel” project showing the urban development and changes in the last few decades. I have created 4 different models (same geographic location) on Blender and imported those models into Unity. They show up as 4 separate “assets” in Unity (not terrain). I am planning to create an User Interfaces panel with 4 buttons, which allows users to navigate or select the “year” they want to travel to. The user will also be able to “walk around” (first-person AI).
I am wondering what kind of scripts do I need to “switch between” the models I created. Thanks.