How to replace text with something else..

I know this might be super simple. Here is my code so far:

#pragma strict

static var currentScore : int = 0;

var offsetX : float = 22.43;
var offsetY : float = 376.6;
var sizeX : float = 148.86;
var sizeY : float = 25.2;

function OnGUI () {
    GUI.Box (new Rect (offsetX, offsetY, sizeX, sizeY), "Pages Collected: 4/" + currentScore);
}

I need it so when “currentScore” equals 4 it replaces the “Pages Collected: 4/” To another text. Would this be possible if so can someone help me?

~~Lost Syndicate

I would like it to say “BEAST MODE ACTIVATED”

Hey there. Should be something like:

 #pragma strict
 
 static var currentScore : int = 0;
 
 var offsetX : float = 22.43;
 var offsetY : float = 376.6;
 var sizeX : float = 148.86;
 var sizeY : float = 25.2;

//New
var firstLineOfText : string = "Pages Collected: 4/";
var secondLineOfText : string = "BEAST MODE ACTIVATED"; 
var itemText : string = ""; 

 function OnGUI () {
     GUI.Box (new Rect (offsetX, offsetY, sizeX, sizeY), itemText + currentScore);
 }

//then somewhere in the code just set itemText = firstLineOfText or secondLineOfText

Hope that helps you!

Simple enough:

function OnGUI () {
    var text;
    if (currentScore != 4) { text = "Pages Collected: 4/" + currentScore; }
    else { text = "Something else; " + currentScore; } // this becomes activate when currentScore == 4
    GUI.Box (new rect (offsetX, offsetY, sizeX, sizeY), text);
}

Note: this is based on C# code, because I don’t know UnityScript, but it should be very similar in UnityScript as well. Also, possibly you meant "when currentScore is greater than 4. In that case just change != to <.

Finally, I would avoid using the old UI system, it is slow, very limited in its capabilities, and difficult to make it nice. If you decide so, look up Unity UI.