How to reproduce a sound on collision?

Hi everyone…i wanna know how to reproduce a sound on collision with an invisible mesh.
Is this possible?
Bye

This shows how to play a sound, and how to change the sound that is being played: Unity - Scripting API: AudioSource.clip

You’ll want something like this:

function OnCollisionEnter (collision: Collision) {
     collision.gameObject.audio.Play();
}

That will make the object you collided with play the specified sound.