How to Reset the current scene?

When you start my Game, a Canvas (MainMenu) is active. Here you can click play… when you then die, an other Canvas (YouDiedCanvas) is active. So I can´t reload the scene using Application.LoadLevel(0); because then the MainMenuCanvas is active (because the game “(re-)starts”). Is there a way to reset the scene without starting the MainMenuCanvas? Or does somebody have another idea to solve the problem? Thx for every Answer
(btw. sorry for bad grammer - I am german)

You could have the MainMenuCanvas in a separate scene with DontDestroyOnLoad if I’m understanding what you are trying to do correctly

Well the Problem is that you must be able to change settings and stuff like that from the main menu! And you also have to see the highscore! I probably could change it in a way that the main menu is also the died canvas but that isnt perfect