I am beginner in Unity. I’m making 2d game with unity 5.3.3.
I have one panel and that contains Images in it. It is rendering in device well but I don’t know how to make it’s size dynamic to ratio of device’s screen.
currently image size is 100px150px and testing it in 1280px720px resolution but if test it in lower resolution , size of Panel and Images will be the same. but i want it to change according to screen resolution so that it looks perfect in every screen resolution. how make it dynamic to screen resolution?