Unity decided to hang and required me to force kill it leaving a couple of prefabs corrupted and gray’d out. I have one under version control and would like to restore it. I have attempted to delete the prefab and meta file and then perform git checkout -f <file> which does bring the file back but unity still sees it as empty. I’ve also tried checking out an older version of the project with no change. Unfortunately the file is in binary format so I can’t easily inspect what it’s contents look like.
Any suggestions on how to get unity to see the prefab correctly?