Hello! I am trying to rotate the angle X of my Game Object using the scroll wheel.
I’ve done a simple script to detect the scroll wheel movement:
if (Input.GetAxis("Mouse ScrollWheel") > 0) { // rotation script }
Now I need to rotate my Game Object in Angle X.
Thanks.
Hello, I got the result using the following code:
if (Input.GetAxis("Mouse ScrollWheel") > 0) {
transform.Rotate(Vector3.left * 0.5f, Space.Self);
}
if (Input.GetAxis("Mouse ScrollWheel") < 0) {
transform.Rotate(Vector3.right * 0.5f, Space.Self);
}
Thanks for the replies.
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if (Input.mouseScrollDelta.y != 0)
{
transform.Rotate(Vector3.right * Input.mouseScrollDelta.y);
}
im a lil late
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