How to use ‘lookat’ to rotate an object on two local axis?
Try:
// Set the "Up status of your lookat"
Vector3.LookAt(target.Postion, target.Up );
How to use ‘lookat’ to rotate an object on two local axis?
Try:
// Set the "Up status of your lookat"
Vector3.LookAt(target.Postion, target.Up );