I want to rotate a particle in Update Context in VFX. But I can’t find any block associated with such function.
Set/Add Angle to do it directly, but there is also Angular Velocity.
Here is page about attributes.
Hello @wechat_os_Qy04A74TYUjMdW_B1sp8,
You can use the “Set Angle” block in Unity’s VFX Graph to rotate a particle within the Update Context in VFX. Set the rotation angle you desire, such as “Set Angle Y over Life,” to define how the particle’s rotation changes over its lifetime. MyWakeID Net
Best Regards,
James Henry
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