How to rotate around pivot of parent game object?

I create an empty game object

I place 2 game objects as children of that game object

i change the local position of these 2 game objects

Now when I click the parent, the pivot displays at the average center of both children

This is undesired behaviour, I want to be able to use the rotate tool in the editor and make the children rotate around the parent’s axis

How can I do that?

At the top of the scene view there are options to change the pivot of selected game objects:
image

Your tool handle is probably set to center, try changing it to pivot.

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