I’m creating a loading circle shader with a rotating gradient using a Polar Vortex node driven by Time. I would like to have this rotation snap to 30° intervals instead of smoothly animating the rotation but I’m not sure how to achieve this?
I’m creating a loading circle shader with a rotating gradient using a Polar Vortex node driven by Time. I would like to have this rotation snap to 30° intervals instead of smoothly animating the rotation but I’m not sure how to achieve this?