I know about PlayerPrefsX (http://wiki.unity3d.com/index.php/ArrayPrefs2) but I don’t know how to save something like this to it:
var storage = new Array("box", "table", "chair");
Whenever I try PlayerPrefsX.SetStringArray, I get errors. I tried just PlayerPrefsX.SetArray, but that didn’t work either. Is there a way to save an array like this?