Hi! I need to save some values with my application admin, and made them avaiable to all the users to see.
What’s the best way to accomplish this? I thought about PlayerPrefs, but it sticks to the local machine.
I’m contemplating the implementation of a browser comunication with the unity webplayer and save the values on a web database. Is this the best way to go? I just need to store some floats, strings and booleans, nothing too fancy.