i am making a hidden object game where the user clicks the items then the items go to an inventory… the problem i have is when i click the object then change state then go back to the scene it is there again… example: i click on the note then the note is saved in my inventory, then i go to the next room to find objects… then i return to the scene where i found the note… when the scene of the note loads, the note is there again… how can i save the destroyed state of an object?