I’m trying to submit my game to www.fgl.com and they require a .unity3d file for your games. I’m not sure how to save it as a .unity3d file and haven’t been able to find much info on it. Anyone know how to do it?
You have to create a Webplayer build. Note: not WebGL.
I might should add that Unity webplayer support is dropping since a lot browsers no longer support plugins and sooner or later the webplayer will be deprecated. Read the official roadmap blog post.
ps. If you haven’t installed webplayer support you might have to re-run the unity installer.