I search this topic,but can not find .Any body help?thanks in advance~
I do not believe the unity3d built in navmesh system supports exporting the mesh currently.
I personally use Aron Granberg’s A* Pathfinding system which has a ported version of Recast in it (I use mostly because I was going to write the same exact thing myself, and well… why write it if it’s already done).
http://www.arongranberg.com/unity/a-pathfinding/
It supports importing and exporting meshes.
Thanks lordofduct~.Hope unity can affort this function…