I’m trying to make a signal that expand like normal signal and move forward with the speed of sound …
this is for research helping my prof. to simulate this thing …
i tried to use local scale but always changing the position of my object over time …
gameObject.transform.localScale +=new Vector3(0.3f,0.3f,0.3f);
gameObject.transform.position += new Vector3(_x, _y, _z);
please help ![]()
my prefap: sigfi--.prefab - Google Drive
