How to Scaling object with new UI slider ?

i want to adjust scale of an object with new UI slider, how to do that ?

here my code … i attach it to slider

using UnityEngine;
using System.Collections;

public class ScaleObject : MonoBehaviour {

	public float _value = 1;

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	public void OnSlide (GameObject _target) {
		_target.transform.localScale = new Vector3 (1, 1, 1) * _value * Time.deltaTime;
	}
}

Check this video…definitely tyou will get some idea.

http://unity3d.com/learn/tutorials/modules/beginner/ui/ui-slider