I must know about it because it is so importantly. This will must be as for at this picture!
I believe this should adjust the apperance of the texture’s box. Did you try this?
(Texture2D)EditorGUILayout.ObjectField(..., typeof(Texture2D), ...);
I must know about it because it is so importantly. This will must be as for at this picture!
I believe this should adjust the apperance of the texture’s box. Did you try this?
(Texture2D)EditorGUILayout.ObjectField(..., typeof(Texture2D), ...);