How to scripting of Clear Depth in Overlay Camera?

URP is being used.
Camera stacking is being applied.
Is there a way to script the clear depth of an overlay camera?
Current Unity version is 2021.1.28f1.8136380--1055867--Clear depth.png

From researching it a little, I found this thread. Short answer, no, the value is read-only.

The solution provided might be able to help you though.