Hello,
I’ve been reading up on SelectionBase Attribute and how all prefabs have this so that you select the prefab root when selecting any of it’s children. While this is handy in a lot of cases, it’s downright annoying when trying to select individual objects that are a part of the prefab. Often times, I’ll need to click 2 or 3 times to select the appropriate game object.
My question is this: is there a way to disable(even temporarily) this functionality in unity so that when I select an object, it selects the expected object rather than the root prefab object? I’d prefer to not have to add the selection base attribute to every object in the scene in order for them to be selected with a single click.
Thanks!
Bump. Anyone?
– rustofelees