How to send player's facebook profile picture to the server?

Hello every one,

I am developing an online multiplayer casino game in which I make player’s log in through facebook for the player’s id. Now I am stucked in a place where I need to send FB profile picture to the server and later on server updates to rest of the players. I am using uLink for the network communication. Can any one help me get out of this issue, any idea or suggestion please?

Thanks in advance

Facebook profile picture presents as a Texture, so basically you can do this:

Then check if this apply to your situation:
http://docs.unity3d.com/Manual/SecuritySandbox.html