How to Send RPC from One Client to anther while the server isn't in the same scene

i'm Developing a multiplayer game with dedicated server.

can i send rpc from one client to anther while the dedicated server isn't in the same scene with them?

Yes, you can.

The client and server can be on two different scenes, it doesn’t matter. They can even be in two completely different projects.

As long as there is an object on the client that has a script with the same RPC (doesn’t have to be the same script, only the signature needs to be the same).