Hi,
I just view Network section.
As the title, How can I send an message from server to an exact client (using RPC)? I knew NetworkPlayer of that client.
Hi,
I just view Network section.
As the title, How can I send an message from server to an exact client (using RPC)? I knew NetworkPlayer of that client.
Just do myNetworkView.RPC("MyMethod", networkPlayer);
It’s documented at the bottom of Unity - Scripting API: NetworkView.RPC
Thank Talzor.